Photo Gallery

82. OCR A Level (H446) SLR13 - 1.4 Floating point arithmetic
131. OCR A Level (H446) SLR22 - 2.1 Tackling concurrent problems
144. OCR A Level (H446) SLR24 - 2.2 Backtracking, data mining & heuristics
7. OCR A Level (H446) SLR2 - 1.1 GPUs and their uses
162. OCR A Level (H446) SLR26 - 2.3 Big O notation in practice
160. OCR A Level (H446) SLR26 - 2.3 Measures and methods to determine efficiency of algorithms
8. OCR A Level (H046-H446) SLR2 - 1.1 Multi-core & parallel systems
134. OCR A Level (H446) SLR23 - 2.2 Recursion
130. OCR A Level (H046-H446) SLR21 - 2.1 Decisions & program flow
27. OCR A Level (H046-H446) SLR6 - 1.2 Development methodologies part 1
15. OCR A Level (H046-H446) SLR4 - 1.2 Interrupts
40. OCR A Level (H046-H446) SLR8 - 1.2 Introduction to programming part 1 program flow