Media Summary: Have you ever wondered what happens when you check out the OpenResty is a high performance web platform built on The Intermediate Representation (IREP) reads program input from

Lua Workshop 2016 Luajit Something - Detailed Analysis & Overview

Have you ever wondered what happens when you check out the OpenResty is a high performance web platform built on The Intermediate Representation (IREP) reads program input from LPeg is a fantastic text processing tool. It has a number of useful applications, including the parsing of source code for syntax ... Objects in wood again is very few buildings it's basically we have first-class functions and tables we have This talk will explore the subtle details of building a full featured language bridge between

As web applications evolve and grow in complexity and ubiquity, the need to develop performant web application firewall (WAF) ... This talk will discuss LuaRocks 3, the upcoming major release of the Oftentimes, programmers wish to integrate YARA is a tool aimed at (but not limited to) helping malware researchers to identify and classify malware samples. It offers ... Tim Caswell (Cloud 9 IDE) As an early contributor to Node.JS, Tim Caswell has seen many of the strengths and weaknesses of ... itch.io is an independent game marketplace, home to over 44k independent creations. It's build in MoonScript and Lapis, with over ...

How much does a feature cost in a programming language? Frequently, when people propose new features for a software, the ... What started as an experiment with the HTTP2 protocol has ended up being one of my more ambitious

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Lua Workshop 2016: LuaJIT, something interesting inside - Peter Cawley (corsix.org)
Lua Workshop 2016: Writing optimal Lua code for LuaJIT and OpenResty - Yichun Zhang (CloudFlare)
Lua Workshop 2016: IREP and Lua - Lee Busby (LLNL)
Lua Workshop 2016: The Haxe Lua target - Justin Donaldson (Salesforce)
Lua Workshop 2016: Practical LPeg - Mitchell
Lua Workshop 2016: On the design of Lua - Roberto Ierusalimschy (PUC-Rio)
Lua Workshop 2016: The history and design of LuaCocoa - Eric Wing (PlayControl Software)
Lua Workshop 2016: Lua's use in ModSecurity and other WAFs - Robert Paprocki (DreamHost)
Lua Workshop 2016: LuaRocks 3 - Hisham Muhammad
Lua Workshop 2016: A Sun For the Moon - A Zero-Overhead Lua Abstraction using C++ - ThePhD
Vyacheslav Egorov @ VMSS16: What I learned from LuaJIT
Lua Workshop 2017: Binding to YARA with LuaJIT - Robert Paprocki (Kong)
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