Media Summary: This is what I'm learning about c++ and DX 9.0c. It's basically a manager for graphic resources (a bunch of wrappers for I'm practicing with diferent multitexturing techniques to make it a feature of the skinned objects. In this app I set an object with map ... This video is part of a new series where I construct a
My First Directx 3d Engine - Detailed Analysis & Overview
This is what I'm learning about c++ and DX 9.0c. It's basically a manager for graphic resources (a bunch of wrappers for I'm practicing with diferent multitexturing techniques to make it a feature of the skinned objects. In this app I set an object with map ... This video is part of a new series where I construct a Support Sparky ▻ Twitter ▻ Slack ... Github code: 0:00 - Vertex and index buffer 3:06 - Depth buffer This is a ... And then there was physics, and Thy Todd was pleased, and the heavens rejoiced. Here I'm checking that the rotational dynamics ...