Media Summary: Broadcasted live on Twitch -- Watch live at Correcting input problems related to the input command buffer storing the wrong directional input. Broadcasted live on Twitch ... This time I worked on implementing a system for handling the

Zig Fighting Game Continuing Work - Detailed Analysis & Overview

Broadcasted live on Twitch -- Watch live at Correcting input problems related to the input command buffer storing the wrong directional input. Broadcasted live on Twitch ... This time I worked on implementing a system for handling the Streams: Contact: buttonmashers05.com Twitter: Are you struggling to climb the ranks in your favorite

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Zig Fighting Game  - Continuing work on the Collision System.
Zig Fighting Game Dev - Correcting Input Problems
Zig Fighting Game  - More work on the Collision System.
Zig Fighting Game - Facing direction input and velocity flipping.
Zig Fighting Game Development - Life Bars
Zig Fighting Game - Jump Action and Hit Stop
Zig Fighting Game Development. Jump Back and Forward Actions.
Zig Fighting Game  - More Persistent Data Store and Collision Work .
Zig Fighting Game Development - Match State
Zig Fighting Game - Game Dev Chat and Support for Flipped Characters
Zig Fighting Game Dev - Grab Distance Check and Grabbable State
The Biggest Problem With Fighting Games (Sometimes)
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