Media Summary: We mapped a lot of details for a new heat area This time we kept working on the So'najiz Temple/Wave Dungeon exterior - the same Yeah, Lachsen messed up the microphone settings which is why we canceled this recording, However, you can still listen to an ...

Crosscode Dev Stream Mapping And - Detailed Analysis & Overview

We mapped a lot of details for a new heat area This time we kept working on the So'najiz Temple/Wave Dungeon exterior - the same Yeah, Lachsen messed up the microphone settings which is why we canceled this recording, However, you can still listen to an ... Today we implemented a part of the dungeon with battles and upgrades. We also drew a falcon punch. Answered Watcher Perk ... We continued working on new outdoor locations. Just We started drawing the winner of the So'najiz Boss Contest and continued implementing more Combat Arts for Lea. And at the ...

Today we programmed a basic editor for tile animation. Also a bit of drawing at the end -- With the 0.8 release somewhat finished we can now focus on new content again - so this time we worked on the exterior of the ... We created a new heat combat art featuring mines and then started drawing some weird stuff featuring Lea, giant robots and cat ...

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CrossCode Dev Stream - Mapping and Puzzles - 1 / 2
CrossCode Dev Stream - Mapping of Heat Area [Part 1/3] #gamedev
CrossCode Dev Stream - Puzzle Mapping
CrossCode Dev Stream - Mapping and Puzzles - 2 / 2
CrossCode Dev Stream - Story scene development and portrait pixel art
CrossCode Gamedev - More Dungeon Exterior Mapping
CrossCode - Mapping and Drawing #gamedev
CrossCode Dev Stream - Mapping of Heat Area [Part 2/3] #gamedev
CrossCode Dev Stream - Mapping of Heat Area [Part 3/3] #gamedev
CrossCode Dev Stream - Lachsen messed up the microphone!
CrossCode Dev Stream
CrossCode Dev Stream - Implementing Dungeon Battles
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